RANDY & MANILLA
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About Randy & Manilla

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In the year 2142, inside the mysteries of the quantum supercomputer created by Lambert Wilson, there is a cyber-universe surrounded by brightly colored cubes called Net-Cubes. Within them, they hold fantastic virtual worlds of pixelated and abstract structures. It is free from threats like hackers, cyber-spies and corporate and government organizations. But that doesn't mean that they don’t have their own dangers surrounding them; such as the villain of the red Net-Cube: Cracksom Virus. This dominant virus is putting all Net-Cubes in danger of being permanently eliminated, so he can expand his empire of computing corruption to the real world, abandoned by humans.

Meanwhile, a messaging algorithm called E-Mailer arrives at the world of Bloxland Qubitown, Randy and Manilla’s home, giving them an urgent warning: the entire cyber-universe is in grave danger of being destroyed by Cracksom. He knows that they are the only ones who can stop his great threat. Moreover, according to Blue Quantáramo, our heroes hold a hidden programming and power that prevents them from being corrupted by Cracksom himself. And so, they accept the mission and embark on a great adventure through all the different Net-Cubes. E-Mailer will also come along and open portals so our heroes can access the new worlds.

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Randy Qubit Pix-It: Bold, somewhat brave and motivated. Their power ups are of fireballs and strength, which can remove obstacles and many enemies.
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Manilla Von-It: The younger sister, cheerful, optimistic. Her power ups are speed, which can run, give quick attacks and mini-teleports that pass through glass walls and fences. In a few phases it will run similar to Sonic.
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E-Mailer: The Messenger Algorithm that sends emails through all Net-cubes of the supercomputer. When he warns of a virus danger (such as Cracksom), he goes to alert Randy, Manilla or any other hero to motivate them to save Net-cubes from the impending disaster.
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Each selectable Net-Cube of the game, represents and refers to a certain videogame genres (RPG, Platform, Arcade, Shooter, etc.), with distinctive colors compared to most (behind will be shown a screenshot of what it consists of).
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The two cubes in blue a little less clear, and with darker edges, will possibly be the selectable worlds.
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Upon entering inside of the Net-Cubes, they are also the entry to discover the worlds of its interior to that these game genres represent. Such for example Terra-Qubit, where the levels are of the platforms genre accompanied by a retro and pixelated mosaic aesthetic.
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Given the nature of the works that inspired the game, they were based on cameos and references to gaming culture. That's why multi-genre was something that was at least worth applying. Each Net-Cube represents a game genre with specific levels referring to it. As example, Terra-Qubit has levels based of the platformers, Gamezone Cube with the classic arcade games, or Rol & Rogue with the rogue-lite and RPGs.

So that you understand it better, I leave you an example video about what the gameplay of the game consists of:

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Although as an one-man-band project it may seem incredible, it wouldn't have been possible without the help of a handful of contributors from several ountries around the world. What makes it an indie game with international collaborations:
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As you can see, the list of people is huge, something typical of a great indie game.

Randy & Manilla by Alex Monfort Ferrer (Ofihombre Studios) is licensed under Attribution-NonCommercial-ShareAlike 4.0 International

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