As days go by, the Internet media have noticed the presence of Randy & Manilla, among them about 6 small and medium sites that deal with news about the video game industry, and I show you the related links of these sites:
Gamasutra: Gamasutra.com
Blue's News: Bluesnews.com Gamesunit: Gamesunit.de Hardcore Gamers: Hgunified.com Versus Media: Versusmedia.mx Fandomfare: Fandomfare.com
As you can see, thanks to these sites, they have managed to encourage various users to take an interest in trying it out and downloading it from the itch.io page.
But what would have been most interesting is that they had their own arguments about the game. Since several of these sites have the same text from the first site that spoke about Randy & Manilla. Although this has made it a little easier to find anyway.
With the presence of this game in the media, it will be another reason to continue working and improving the project with everything possible.
As extra point, the game will be marked with this developer logo: Ofihombre Studios.
You can go look at it from our profiles: IndieDB profile: Indiedb.com Ofihombre's Website: Ofihombre.weebly.com
For better development. If you want, can you support this project:
In Patreon: www.patreon.com/ofihombre Or Ko-Fi:
Download the PC 2nd Alpha in:
IndieDB: itch.io: Indiexpo: Follow on: in the Discord server: discordapp.com/invite/XN3Hd4s or the Twitter profile: twitter.com/AlexMonfortfer1
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After 5 months of developments after the previous Special Alpha, Randy & Manilla It returns loaded with new details, additions and improvements that will coming up next:
In the first point, the Net-Cubes have had a considerable graphic upgrade. Now they shine like electronic neon-lights and there are some squares in the background that simulate being far Net-Cubes to give more the feeling of a virtual universe.
The same thing happens in places like Blacksquare Qubit-Battle, which has especially improved in lighting.
Even characters like E-Mailer have updated their design.
There have also been include two new Net-Cubes and characters in the game & more: Gamezone Cube
Is the Net-Cube where it emulates most of the videogames that Lambert Wilson had stored in the quantum computer for its subsequent preservation. And it's a home to a very eccentric and geek character.
The "Gameboss" (aka Jay Gamer McDay) is the Supergamer owner of the Net-Cube of Gamezone Cube. He tests Randy and Manilla with several challenges with giant arcade video game machines.
(Many thanks Tahabaria for doing a great job in modeling.) Abstractia
A challenging site set in relaxing and contemplative stages ruled by a Giantess Spiritual Queen. All connected in the Cubic Hall of Sensations.
Virdueen is the Queen of Net-Cube Abstractia. She is the one that points to Randy and Manilla specific emotional challenges in the Cubic Hall of sensations.
(Many thanks Sk_alfoyaj for doing a great job in modeling). Rank System
At the end of each featured level, for the most expert gamers, a letter rank system has been included that represents the number of points achieved until reaching the maximum possible for each level.
And there are still many more improvements and updates to show in this article:
As you can see the 2nd alpha version updates list is extensive.
We made every effort to offer this extensive list of updates to this indie project. This should perhaps have more recognition, I only hope that you have been interested in some part of this update.
Download links:
IndieDB:
itch.io:
Follow on:
in the Discord server: discordapp.com/invite/XN3Hd4s or the Twitter profile: twitter.com/AlexMonfortfer1 |
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